Project ShortBurn

GamePlay video

About the Project

We made this game in the covid-19 period, with 3 other students. for this project we already where give a game with movement, shooting and other things. We needed to focus on the environment for this project.

Details

Engine: Unity

Language: C#

Programmers: Bouke Weel, Kelvin de jong

Artists: abigail offermans, nieke dijst

Code

This is a wave system I made for this game. Because we needed to make the enemies spawn in a area. You can change how much enemies there will spawn with a scriptable object.

This Is a tool I made for my artist so they can make a prefab and put a collider on there art faster. So that they had more time to do other thing.